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	<title>Comments on: Video gaming and the office</title>
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	<link>http://www.davidkspencer.com/2008/12/09/video-gaming-and-the-office/</link>
	<description>Thriving in the 21st century workplace</description>
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		<title>By: jfbrown42</title>
		<link>http://www.davidkspencer.com/2008/12/09/video-gaming-and-the-office/comment-page-1/#comment-2670</link>
		<dc:creator>jfbrown42</dc:creator>
		<pubDate>Tue, 10 Feb 2009 23:01:44 +0000</pubDate>
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		<description>Yes. I&#039;ve decided that some of the skills/challenges might be appropriate for my resume, but I won&#039;t be listing the gaming organization on it, for the reason you cited.</description>
		<content:encoded><![CDATA[<p>Yes. I&#8217;ve decided that some of the skills/challenges might be appropriate for my resume, but I won&#8217;t be listing the gaming organization on it, for the reason you cited.</p>
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		<title>By: Dave</title>
		<link>http://www.davidkspencer.com/2008/12/09/video-gaming-and-the-office/comment-page-1/#comment-1081</link>
		<dc:creator>Dave</dc:creator>
		<pubDate>Wed, 17 Dec 2008 16:04:50 +0000</pubDate>
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		<description>Interesting question JFB! 

For obvious reasons being involved in running a volunteer organization with hundreds (even thousands) of members is valuable experience.  But once video gaming comes into it, (some) people will look at it sideways.</description>
		<content:encoded><![CDATA[<p>Interesting question JFB! </p>
<p>For obvious reasons being involved in running a volunteer organization with hundreds (even thousands) of members is valuable experience.  But once video gaming comes into it, (some) people will look at it sideways.</p>
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		<title>By: jfbrown42</title>
		<link>http://www.davidkspencer.com/2008/12/09/video-gaming-and-the-office/comment-page-1/#comment-1076</link>
		<dc:creator>jfbrown42</dc:creator>
		<pubDate>Wed, 17 Dec 2008 14:20:14 +0000</pubDate>
		<guid isPermaLink="false">http://www.davidkspencer.com/?p=207#comment-1076</guid>
		<description>I&#039;m a member of the same online gaming community Dave is. 

Dave, over in ABGW we use Teamspeak for management conference calls when we have a time-sensitive crisis to deal with. We&#039;re lucky that we don&#039;t have many of those issues to deal with, but I&#039;d say having voice communication definitely helps tie the community (and the admin team) closer together.

Interesting concept. I wonder if I should add my AB experience to my resume?</description>
		<content:encoded><![CDATA[<p>I&#8217;m a member of the same online gaming community Dave is. </p>
<p>Dave, over in ABGW we use Teamspeak for management conference calls when we have a time-sensitive crisis to deal with. We&#8217;re lucky that we don&#8217;t have many of those issues to deal with, but I&#8217;d say having voice communication definitely helps tie the community (and the admin team) closer together.</p>
<p>Interesting concept. I wonder if I should add my AB experience to my resume?</p>
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		<title>By: Dave</title>
		<link>http://www.davidkspencer.com/2008/12/09/video-gaming-and-the-office/comment-page-1/#comment-868</link>
		<dc:creator>Dave</dc:creator>
		<pubDate>Tue, 09 Dec 2008 16:10:03 +0000</pubDate>
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		<description>Very good point!  Dealing with a distributed group of people primarily via text is a poor substitute for face-to-face (but is a management challenge lots of us face in the corporate world too!).  

Our community does make use of real time voice communications (via a TeamSpeak server we host), but I think its primary use is still for tactical in-game situations and not larger-scale social interactions.</description>
		<content:encoded><![CDATA[<p>Very good point!  Dealing with a distributed group of people primarily via text is a poor substitute for face-to-face (but is a management challenge lots of us face in the corporate world too!).  </p>
<p>Our community does make use of real time voice communications (via a TeamSpeak server we host), but I think its primary use is still for tactical in-game situations and not larger-scale social interactions.</p>
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		<title>By: Cameron Smith</title>
		<link>http://www.davidkspencer.com/2008/12/09/video-gaming-and-the-office/comment-page-1/#comment-861</link>
		<dc:creator>Cameron Smith</dc:creator>
		<pubDate>Tue, 09 Dec 2008 15:28:13 +0000</pubDate>
		<guid isPermaLink="false">http://www.davidkspencer.com/?p=207#comment-861</guid>
		<description>Its interesting that while I&#039;m not a manager @ EMC I face many of the same difficulties you express in WoW. 

Something that worries me is the size of our community, the involvement outside of our core members and the ability to grow when turnover happens.

I dont know if you have ever used a service like Ventrillo (much like Skype) as part of an online community. Being able to talk in real time with voice inflection has solved countless problems versus text.

-Cameron</description>
		<content:encoded><![CDATA[<p>Its interesting that while I&#8217;m not a manager @ EMC I face many of the same difficulties you express in WoW. </p>
<p>Something that worries me is the size of our community, the involvement outside of our core members and the ability to grow when turnover happens.</p>
<p>I dont know if you have ever used a service like Ventrillo (much like Skype) as part of an online community. Being able to talk in real time with voice inflection has solved countless problems versus text.</p>
<p>-Cameron</p>
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